Learn ActionScript 3.0 the fun way, by creating 16 great games: real,
robust games - not just "web toys"! Highly-rated ActionScript
tutorial, now with seven new 3D and card games! Code and techniques
easily adaptable to training, advertising, and more For Flash artists
learning ActionScript, Flash programmers seeking to create games, and
upgraders from ActionScript 1.0/2.0. Includes a chapter on developing
games in Flash for the iPhone! Gary Rosenzweig's ActionScript 3.0
Game Programming University, Second Edition is the best hands-on
tutorial for learning ActionScript 3.0, the programming language
behind Flash Professional CS5. You will master all the basics of
ActionScript programming by building 16 robust games. One step at a
time, you'll learn techniques (and get tested code) that can be
adapted to virtually any project, from games to training and
advertising. The first edition earned widespread raves; Rosenzweig has
now updated it with seven brand-new games that teach even more
valuable ActionScript 3.0 skills and techniques. You will first learn
how Flash and ActionScript 3.0 work together, the elements of an
ActionScript program, and how to build a basic game framework with
ActionScript. Next, Rosenzweig walks you through building the full
spectrum of ActionScript games, including brain games, animation-based
games, picture puzzles, games based on direction and movement, casual
games, word games, Q and A games, action games, game worlds, and more.
This edition adds new chapters on card games and 3D games, with
High-Low, Video Poker, Blackjack, 3D Paddle Ball, 3D Scavenger Hunt,
and two other new projects.
Les mer
Produktdetaljer
ISBN
9780132678865
Publisert
2014
Utgave
1. utgave
Utgiver
Vendor
Que Publishing PTG
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter