This illuminating Handbook presents the state of the art in the scientific field of experience economy studies. It offers a rich and varied collection of contributions that discuss different issues of crucial importance for our understanding of the experience economy. Each chapter reflects diverse scientific viewpoints from disciplines including management, mainstream economics and sociology to provide a comprehensive overview.The Handbook is divided into three subsections to explore progression in the scientific field of experience economy studies. The first section focuses on fundamental debates surrounding the nature and importance of the experience economy. The second section presents more specific topics including innovation, networks and the design of experiences. Finally, the last section explores issues such as cultural events, cuisine, theatre and video games. Moreover, the Handbook gives an insight into how receivers react to experiential elements of experience economy studies.An innovative presentation of experience economics, this is a remarkable collection of new theory and analyses. This book will prove an invaluable resource to researchers and students in management, marketing, psychology and economics.Contributors: Å.E. Andersson, D.E. Andersson, J.O. Bærenholdt, A. Boswijk, L. Chalip, P. Cooke, B.E. Dale, M. Dixon, D. Eide, L. Fuglsang, J.H. Gilmore, B.C. Green, S. Gudiksen, M. Haldrup, G.W. Hallberg, A.H. Hansen, O. Harsløf, F. Holt, J.K. Jacobsen, C. Jantzen, J.F. Jensen, F. Lapenta, J. Larsen, Y.-C. Lin, A. Lorentzen, L. Mossberg, B.T. Nilsen, B.J. Pine II, G. Schulze, A. Snel, F. Sørensen, D. Sundbo, J. Sundbo, C. Svabo, T. Tschang, J. Vang
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This illuminating Handbook presents the state of the art in the scientific field of experience economy studies. It offers a rich and varied collection of contributions that discuss different issues of crucial importance for our understanding of the experience economy.
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Contents: 1. Introduction to the Experience Economy Jon Sundbo and Flemming Sørensen PART I: EXPERIENCE FUNDAMENTALS 2. The Experience Economy: Past, Present and Future B. Joseph Pine II and James H. Gilmore 3. Post-industrial Growth: Experience, Culture or Creative Economies? Anne Lorentzen 4. Defining and Categorizing Experience Industries Berit T. Nilsen and Britt E. Dale 5. The Economic Value of Experience Goods David Emanuel Andersson and Åke E. Andersson 6. The Experience Market Gerhard Schulze 7. Experience as the DNA of a Changed Relationship between Firms and Institutions and Individuals Anna Snel 8. Experiencing and Experiences: A Psychological Framework Christian Jantzen 9. The Power of the Economy of Experiences: New Ways of Value Creation Albert Boswijk PART II: TOPICS 10. IT and Experiences: User Experience, Experience Design and User-experience Design Jens F. Jensen 11. Consumer Immersion: A Key to Extraordinary Experiences Ann H. Hansen and Lena Mossberg 12. Innovation in the Experience Sector Jon Sundbo, Flemming Sørensen and Lars Fuglsang 13. Towards More Intertwined Innovation Types: Innovation through Experience Design Focusing on Customer Interactions Dorthe Eide and Lena Mossberg 14. Entrepreneurship in the Experience Economy: Overcoming Cultural Barriers Lars Fuglsang and Flemming Sørensen 15. Networking in the Experience Economy: Scaffolded Networks between Designed and Emerging Regional Development Dorthe Eide and Lars Fuglsang 16. Experiencing Spatial Design Connie Svabo, Jonas Larsen, Michael Haldrup and Jørgen Ole Bærenholdt 17. The Essential Role of Community in Consumption of a Shared Experience: Lessons from Youth Sport Laurence Chalip, Yen-Chun Lin, B. Christine Green and Marlene Dixon 18. Volunteering and User Creation in Communities of Interests Sune Gudiksen PART III: APPLICATION FIELDS 19. The Social Experience of Cultural Events: Conceptual Foundations and Analytical Strategies Fabian Holt and Francesco Lapenta 20. From Creative Cluster to Innovation Platform: The Rise of the Doctor Who Experience in Creative City Cardiff Philip Cooke 21. Unpacking the Spatial Organization of the US Videogames Industry: Lessons for Research on Experience Industry Clusters Jan Vang and Ted Tschang 22. Concept Experiences and their Diffusion: The Example of the New Nordic Cuisine Jon Sundbo, Donna Sundbo and Jan K. Jacobsen 23. Experiencing Everyday Life Anew: Applied Theatrical and Performative Strategies Gry Worre Hallberg and Olav Harsløf 24. Radical Change in Health Care to Achieve Superior Patient Experience Albert Boswijk Index
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Produktdetaljer

ISBN
9781781004210
Publisert
2013
Utgiver
Vendor
Edward Elgar Publishing Ltd
Vekt
990 gr
Høyde
247 mm
Bredde
179 mm
Tykkelse
31 mm
Aldersnivå
UP, 05
Språk
Product language
Engelsk
Format
Product format
Innbundet
Antall sider
496

Om bidragsyterne

Edited by Jon Sundbo, Professor of Business Administration and Innovation, Department of Social Sciences and Business, Roskilde University, Denmark and Flemming Sørensen, Department of Social Sciences and Business, Roskilde University, Denmark