For college-level Computer Science courses in Python Basic Programming and Problem Solving in Python As one of the most widely used programming languages in the software industry, Python is desirable to both learn and teach. Introduction to Programming Using Python is designed for students eager to learn about the world of programming. Applicable to a range of skill levels, this First Edition textbook provides students with the tools to harness the powerful syntax of Python and understand how to develop computer programs. The compactly written text leverages highly focused chapters, diving deep into the most significant topics to give students an in-depth (rather than superficial) understanding of the language. Using real-world examples and data, the author illustrates practical usage of Python in a way to which students can relate. The text itself is readable, organised, and informative, discussing main points of each topic first and then addressing the peripheral details. Students learn good programming habits the first time—bringing them in line with the best modern programming practices.
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Chapter 1  An Introduction to Computing and Problem Solving Chapter 2  Core Objects, Variables, Input, and Output Chapter 3  Structures that Control Flow Chapter 4  Functions Chapter 5  Processing Data Chapter 6  Miscellaneous Topics Chapter 7  Object-Oriented Programming Chapter 8  Graphical User Interface Appendices Appendix A  ASCII Values Appendix B  Python Keywords Appendix C  Installing Python and IDLE Answers Index
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Introduction to Programming Using Python features: Hands-on exercises and practice Exercises for Most Sections. Each section that teaches programming has an exercise set that both reinforces the understanding of the key ideas of the section and challenges the student to explore applications. Most of the exercise sets require the student to trace programs, find errors, and write programs.Practice Problems. Practice Problems are carefully selected and located at the end of a section, just before the exercise set. The practice problems often focus on points that are potentially confusing or are best appreciated after the student has explored them thoroughly.Guide to Application Topics. This section provides an index of programs that deal with various topics including Business, Economics, Mathematics, and Sports. Project-based learning Programming Projects. Beginning with Chapter 2, every chapter contains engaging programming projects. The projects not only reflect the variety of ways that computers are used in the business community, but also present some games and general-interest topics. Ranging in subject matter and difficulty, these projects allow instructors to adapt the course to students’ interests and abilities.
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Produktdetaljer

ISBN
9781292103433
Publisert
2015-09-17
Utgiver
Vendor
Pearson Education Limited
Vekt
860 gr
Høyde
275 mm
Bredde
220 mm
Dybde
18 mm
Aldersnivå
P, 06
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
432

Forfatter

Biographical note

David I. Schneider spent over 32 years teaching at the University of Maryland and has published an impressive 28 books over the past 18 years. He is the author of several best-selling texts, including his Visual Basic Series. Students love his extensive use of examples and applications: a concept that stems from his teaching experience and results in books that are 'tried and true.' His best-selling Visual Basic texts have been successfully used for many years and have received consistent praise from both students and instructors.