A Beginner's Guide to Computer Programming Start Programming Using HTML, CSS, and JavaScript is a manual for undergraduate students in engineering and the natural sciences to discover how computer programming works. Using a dialog format between two students and a professor, the text teaches students how the mainstream web languages HTML, CSS, and JavaScript interact and how to harness their capabilities in practical settings. Each chapter focuses on a specific theme supported by a gradual development of engaging worked examples of live web documents and applications using the three languages. Students can follow most of the examples and experiments using any modern browser and plain text editor. A practical homework problem is included at the end of every chapter and then is discussed at the beginning of the next chapter. In addition, a related keywords list helps students review key topics. By focusing on important established principles and concrete examples, this introductory book shows students how to write cleaner and more easily maintainable code. It augments the basic language syntax and rules with contents and structure while keeping the material simple and manageable.
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Content and Structure Opening Introducing HTML The Tools Minimal HTML DocumentFormatting a Page Building a Sound Structure Homework Discussion Lists and Tables Generic and Elements Sectioning Elements Hyperlinks Character Entities Presentation Homework Discussion Setting up a Web Server Introducing CSS CSS Values CSS Properties CSS Pixel Unit More Control over Style Homework Discussion Class SelectorsID Selectors Grouping Selectors Nesting Selectors The HTML Ancestry Tree Inheritance Determining Style Specificity Relative Sizes Understanding CSS Boxes Homework Discussion CSS Box Model Element Display Positioning and Element Flow Containing Block Hiding Elements Floated Elements Special Selectors BehaviorHomework Discussion Server Side Includes Introducing JavaScript Values and Types Operators and Expressions Controlling Program Flow Homework Discussion Statements Design a Simple Program Type Conversions Introducing Objects Homework Discussion switch Conditional Math Object do/while Loop Date Object Understanding Arrays and Strings Homework Discussion Array Object for Loop Array Methods String Object Understanding Functions Homework Discussion Writing Function Definitions References to Function Objects Variable Scope Passing Function Arguments by Reference The Scope Chain and Closures Building Your Own Objects Homework Discussion JavaScript Objects Revisited Classes Constructor Overloading Factory Methods The prototype Object More on Setting and Querying Object Properties Sudoku Puzzle Helper Using JavaScript to Control the Browser Homework Discussion Deeper into the Browser Events Scripting Documents Timer Events Scripting Styles Introducing Forms User InterfaceHomework Discussion Using Family Relations to Manipulate Elements Completing Math Worksheet Generator Completing Sudoku Puzzle Helper Appendix A: Solution to the Last Homework: Sudoku Generator Appendix B: Ways to ContinueAppendix C: HTML Mini ReferenceAppendix D: CSS Mini ReferenceAppendix E: JavaScript Mini Reference Index A homework problem appears at the end of each chapter.
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Productivity Press
816 gr
254 mm
178 mm
05, U
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Om bidragsyterne

Iztok Fajfar is an associate professor in the Faculty of Electrical Engineering at the University of Ljubljana, Slovenia. A programmer and writer, he teaches computer programming at all levels, from assembly to object-oriented. His research topics include evolutionary algorithms, particularly genetic programming. He earned a PhD in electrical engineering from the University of Ljubljana.