Packed with more than 200 colour illustrations, Visual Research explores a range of research methods that can be used by graphic designers and visual communicators in the development of clear and purposeful design solutions. The book introduces key terms and theories that underlie design research; examining the importance of visual grammar and design literacy, audience, communication theory and semiotics. Each chapter features case studies that demonstrate how the use of research methods can form the basis of effective visual communication and design problem solving, eschewing end product analysis for a discussion of the way research feeds into the design process. The third edition features new case studies in each chapter, updated design exercises and a new chapter on design-led tools and information design methods, in relation to both print and on-screen design.
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Foreword Introduction 1. How and why? Research Methodologies Process and Product Design Commentators Key Concepts: The Designer as Author Case Study Design exercises 2. Design Literacy Visual literacy in Design Practice Key Concepts: Connotation and Denotation Case Study Design exercises. 3. Analysis and Proposition Research and Design Feedback and Evaluation Language and Identities Key Concepts - Rhetoric Key Concepts - Structuralism and Semiotics Case Study Design exercises 4. Visual Tools of Inquiry Design-led research tools Case Study Design exercises 5. Theory in Practice Engaging with Visual Research Graphic Authorship Key Concepts - Post-structuralism Key Concepts - Rubbish Theory Case Study Design exercises 6. Audience and Message Receiving End The Construction of Meaning Two-way Communication Key Concepts - Fitness Landscape Case Study Design exercises 7. Process and Materials Practical Considerations Tactility and Usability Key Concepts - Affordance Case Study Design exercises 8. Synthesis The Process of Synthesis Key Concepts - Modernism and Postmodernism Case Study Design exercises Online Resources Further Reading Index Picture Credits Acknowledgements
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Noble and Bestley have produced an amazing book: broad in scope, thorough in its explorations of the many dimensions of visual research, well organized and clear in its exposition, it is the best reference for anybody wanting to get a clear panorama of what visual research can mean. * Jorge Frascara, author and educator, USA *This book demystifies a variety of complex graphic design methodologies, making them understandable and compelling. An invaluable companion for any graduate level graphic design student, or instructor, it offers in-depth intelligent models, examples, background reading and explanations of strategies and approaches for employing visual research in the process of making graphic design. Definitive proof that graphic design is not dumb! * Michael Worthington, California Institute of the Arts, USA. Author of Two Lines Align *Research through, for, by, on and with design. In an age where design seems to be too important to be left only to designers, such a contemporary, deep, vivid and accessible speculation on visual research is like honey to bears. * Omar Vulpinari, Director of Expanded Media Fabrica, Vice President Icograda *This book is an excellent and comprehensive resource for understanding the power of design research and methodologies. The text clearly frames the creative process in the context of relevant theoretical discourse; case studies challenge readers to reconceive of design making, and exercises provide connection between ideas and practice. * Aaris Sherin, St. John's University, New York, USA *Visual Research is a stimulating introduction to the theories, processes, systems and artefacts that comprise our symbolic and material landscapes. Both explanatory and celebratory, Visual Research offers its readers definitions, examples, sources and suggested assignments to inspire alternative paths to a critically reflective and socially engaged practice. This second edition furthers and improves upon the work of the first edition, a book that I have used as a text for fourth-year graphic design students at the University of Minnesota, USA. It's also appropriate for students pursuing studio-oriented graduate degrees; their own visual experiments will have fresh benchmarks in the conceptual designs included in Visual Research. * Steven McCarthy, University of Minnesota, Minneapolis-St Paul, USA *Visual Research is an indispensable sourcebook with a focus on creative applications for design theory. It's hugely useful for students looking to extend their practical work and really inspirational. * Jonathan Hitchen, Manchester School of Art, UK *The word 'research' sounds to many like an 'academic' exercise but this book is firmly grounded in graphic design practice. Visual Research gives graphic design students and working designers alike a great introduction to concepts and methods that will make their work smarter, more interesting, and more useful. * Gunnar Swanson, graphic designer, educator, and design writer *Visual Research is one of the most comprehensive, engaging and useful books of its kind. The text guides the reader through the creative process in a relevant and accessible way that clearly relates to the way design professionals and design students work. Throughout it highlights inspirational projects to illustrate the concepts covered, and on this level works as an engrossing archive. * Neil Leonard, The Arts University College at Bournemouth, UK. Author of Basics Graphic Design: Research Methods *A comprehensive, thorough and highly accessible text, which clearly outlines the theories, methodologies and processes involved in Graphic Design visual research. Explained and contextualised through appropriate, contemporary case studies and activities it stimulates an informed and critically reflective approach to practice. * Simon Harrison, Leeds College of Art, UK *It is an invaluable resource to students, which demystifies the design research process. * Andy Ellison, Nottingham Trent University, UK *The book provides a detailed in-sight in to the background and theories of visual research with highly focussed case-studies (including Heraldry and architecture) and examples to support the students learning and critical developed. * Mike Martin, Chichester College, UK *
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Featuring practical design tasks and a range of international examples, this book is an engaging introduction to the practice of researching for graphic design projects.

Produktdetaljer

ISBN
9781474232906
Publisert
2016-02-11
Utgave
3. utgave
Utgiver
Vendor
Fairchild Books
Vekt
863 gr
Høyde
270 mm
Bredde
210 mm
Aldersnivå
05, 01, U, G
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
228

Biographical note

Dr. Russell Bestley is Principal Lecturer in Graphic Design at London College of Communication, UK. Ian Noble was a leading design researcher, educator, author and designer. He was Acting Academic Director of Communication Design at Kingston University, UK.