Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands!

Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java—the sort of thing picked up in a first Java course at school.

Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API.

You'll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove.

Along the way, you'll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava.

Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces.

Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.

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This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL).
This is the first and only book that covers 3D games programming on PCs using Java 3D and JOGL The book utilizes gaming features offered by the new Java 6 platform, and will be the first to market on Java 6 game development Author, Andrew Davison, is very well-recognized as a Java gaming developer guru from his first book, Killer Game Programming in Java and its Web site and more
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GPSR Compliance The European Union's (EU) General Product Safety Regulation (GPSR) is a set of rules that requires consumer products to be safe and our obligations to ensure this. If you have any concerns about our products you can contact us on ProductSafety@springernature.com. In case Publisher is established outside the EU, the EU authorized representative is: Springer Nature Customer Service Center GmbH Europaplatz 3 69115 Heidelberg, Germany ProductSafety@springernature.com
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Product details

ISBN
9781430211860
Published
2014-11-15
Publisher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Height
235 mm
Width
191 mm
Age
Popular/general, G, 01
Language
Product language
Engelsk
Format
Product format
Heftet
Number of pages
23