The new edition of 3D Game Textures: Create Professional Game Art
Using Photoshop features the most up-to-date techniques that allow you
to create your own unique textures, shaders, and materials. Revised to
take new technology into account, it is an ideal hands-on resource for
creating online worlds, simulations, web-based applications, and
architectural visualization projects. Continuing the practical,
no-nonsense approach of its predecessors, the fourth edition shows you
how to advance your digital art skills with textures and shaders by
exploring their interactions in single objects or entire scenes. It
contains expanded coverage of shader nodes, and the companion
website—www.lukeahearn.com/textures—has been updated to include
video tutorials as well as updated sample textures, shaders,
materials, actions, brushes, and all of the art from the book.
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Create Professional Game Art Using Photoshop
Produktdetaljer
ISBN
9781351859769
Publisert
2016
Utgave
4. utgave
Utgiver
Taylor & Francis
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter