For the introduction to Computer Science course Fluency with Information Technology: Skills, Concepts, and Capabilities equips readers who are already familiar with computers, the Internet, and the World Wide Web with a deeper understanding of the broad capabilities of technology. Through a project-oriented learning approach that uses examples and realistic problem-solving scenarios, Larry Snyder teaches readers to navigate information technology independently and become effective users of today’s resources, forming a foundation of skills they can adapt to their personal and career goals as future technologies emerge.
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PART 1 Becoming Skilled at Computing Chapter 1 Defining Information Technology Chapter 2 Exploring the Human-Computer Interface Chapter 3 The Basics of Networking Chapter 4 A Hypertext Markup Language Primer Chapter 5 Locating Information on the WWW Chapter 6 An Introduction to Debugging PART 2 Algorithms and Digitizing Information Chapter 7 Representing Information Digitally Chapter 8 Representing Multimedia Digitally Chapter 9 Principles of Computer Operations Chapter 10 Algorithmic Thinking PART 3 Data and Information Chapter 11 Social Implications of IT Chapter 12 Privacy and Digital Security Chapter 13 The Basics of Spreadsheets Chapter 14 Advanced Spreadsheets for Planning Chapter 15 Introduction to Database Concepts Chapter 16 A Case Study in Database Organization PART 4 Problem Solving Chapter 17 Fundamental Concepts Expressed in JavaScript Chapter 18 A JavaScript Program Chapter 19 Programming Functions Chapter 20 Iteration Principles Chapter 21 A Case Study in Algorithmic Problem Solving Chapter 22 Limits to Computation Chapter 23 A Fluency Summary Glossary Answers to Selected Questions Index
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Skills, Concepts, and Capabilities Promote Lifelong Learning Through three different types of content–skills, concepts, and capabilities–Fluency with Information Technologyprepares students to adapt to an ever-changing computing environment through lifelong learning: Skills consist of competence and proficiency with contemporary computer applications like email, word processing, and Web searching. Skills make the technology immediately useful to students and ground students’ learning of other content in practical experience.Concepts are the fundamental principles upon which information technology is based, such as how computers work, digital representation of information, and assessment of information authenticity. Concepts provide the principles on which students will build new understanding as IT evolves.Capabilities are the aptitude to apply higher-level thinking in complex situations, such as problem solving, reasoning, complexity management, and troubleshooting. Capabilities embody modes of thinking that are essential to exploiting IT, but they apply in many other situations as well. Engaging Features Encourage Students to become Fluent with Information Technology (FIT) In-chapter and end-of-chapter featuresinclude: fit TIP: Practical hints and suggestions for everyday computer use.fit BYTE: Interesting facts and statistics.fit CAUTION: Warnings and explanations of common mistakes.Try It: Short, in-chapter exercises with solutions provided.Checklists: A useful list of steps for completing a specific task.Great fit Moments: A historical look at some of the major milestones in computing.Great fit Minds: A closer look at some of the influential pioneers in technology.
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Topics are Explained in Contemporary Terms Consistent with Student ExperienceThe Sixth Edition of Fluency maintains the core “fluency vision,” while positioning the presentation squarely in the second decade of the 21st century. Much of the text has been rewritten to accommodate how students encounter computation: advances in smartphones, HTML5, CSS3, and on and on. These affect how students use and perceive the fundamentals.Topics like crowd sourcing, privacy, security, phishing, AI, netiquette, copyright, and so forth evolve, and so they must be explained in contemporary terms consistent with student experience.As “ambient knowledge” changes—for example, unlike the past today’s students have at least heard a term like algorithm—concepts need to be explained with a new, more intuitive approach that promotes understanding. Other newly familiar terms have been similarly treated.Part 1 has undergone a complete makeover. Chapter 1 “Defining IT,” Chapter 3 “Networking,” and Chapter 5 “Web” are (again) new. Chapter 4 “HTML” is redeveloped to teach HTML5 and CSS3. Chapter 2 “Human-Computer Interface” and Chapter 6 “Debugging” have been substantially revised.In Part 2, the “bits part” of Chapter 7 “Digital Information” has been redeveloped, Chapter 9 “Computer Organization” has been completely rewritten to be more intuitive, and Chapter 10 “Algorithms” is new and much simplified.In Part 3, Chapter 11 “Social Implications” is mostly new, and Chapter 12 “Privacy and Security” is completely revised to deal with recently revealed privacy threats (NSA) and ongoing security attacks. The “Spreadsheets” chapters (13 and 14) have been revised to increase compatibility with different implementations, including various Excel versions. Chapter 15 “Database Concepts” has a complete reformulation of the relational model. Chapter 16 the “iDiary Database” received a wholesale revision.In Part 4, the “JavaScript” chapters (17–21) have been redeveloped to use the Firefox Scratchpad sandbox for code development, a definite pedagogical advance. Chapter 22, the artificial intelligence chapter, has had its Watson discussion augmented by a new interview with David Ferrucci, the Watson project leader. Engaging Features Encourage Students to become Fluent with Information Technology A number of TryIT exercises and the end-of-chapter Review Questions have been heavily revised; new exercises have been added.
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Produktdetaljer

ISBN
9781292061245
Publisert
2014-08-21
Utgave
6. utgave
Utgiver
Vendor
Pearson Education Limited
Vekt
1454 gr
Høyde
276 mm
Bredde
216 mm
Dybde
25 mm
Aldersnivå
U, 05
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
784

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