The 21st century has seen a board game renaissance. At a time when
streaming television finds millions of viewers, video games garner
billions of dollars, and social media grows ever more intense, little
has been written about the rising popularity of board games. And yet
board games are one of our fastest growing hobbies, with sales
increasing every year. Today's board games are more than just your
average rainy-day mainstay. Once associated solely with geek
subcultures, complex and strategic board games are increasingly
dominating the playful media environment. The popularity of these
complex board games mirrors the rise of more complex cult media
products. In Game Play: Paratextuality in Contemporary Board Games,
Paul Booth examines complex board games based on book, TV, and film
franchises, including Doctor Who, The Walking Dead, Lord of the Rings,
Star Trek, The Hunger Games and the worlds of H.P. Lovecraft. How does
a game represent a cult world? How can narratives cross media
platforms? By investigating the relationship between these media
products and their board game versions, Booth illustrates the
connections between cult media, gameplay, and narrative in a digital
media environment.
Les mer
Paratextuality in Contemporary Board Games
Produktdetaljer
ISBN
9781628927412
Publisert
2020
Utgave
1. utgave
Utgiver
Bloomsbury USA
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter