This book examines how computer-based programs can be used to acquire
‘big’ digital cultural heritage data, curate, and disseminate it
over the Internet and in 3D visualization platforms with the ultimate
goal of creating long-lasting “digital heritage repositories.’ The
organization of the book reflects the essence of new technologies
applied to cultural heritage and archaeology. Each of these stages
bring their own challenges and considerations that need to be dealt
with. The authors in each section present case studies and overviews
of how each of these aspects might be dealt with. While technology is
rapidly changing, the principles laid out in these chapters should
serve as a guide for many years to come. The influence of the digital
world on archaeology and cultural heritage will continue to shape
these disciplines as advances in these technologies facilitate new
lines of research. serif">The book is divided into three sections
covering acquisition, curation, and dissemination (the major life
cycles of cultural heritage data). Acquisition is one of the
fundamental challenges for practitioners in heritage and archaeology,
and the chapters in this section provide a template that highlights
the principles for present and future work that will provide
sustainable models for digital documentation. Following acquisition,
the next section highlights how equally important curation is as the
future of digital documentation depends on it. Preservation of digital
data requires preservation that can guarantee a future for generations
to come. The final section focuses on dissemination as it is what
pushes the data beyond the shelves of storage and allows the public to
experience the past through these new technologies, but also opens new
lines of investigation by giving access to these data to researchers
around the globe. Digital technology promises significant changes in
how we approach social sciences, cultural heritage, and archaeology.
However, researchers must consider not only the acquisition and
curation, but also the dissemination of these data to their colleagues
and the public. Throughout the book, many of the authors have
highlighted the usefulness of Structure from Motion (SfM) work for
cultural heritage documentation; others the utility and excitement of
crowdsourcing as a ‘citizen scientist’ tool to engage not only
trained students and researchers, but also the public in the
cyber-archaeology endeavor. Both innovative tools facilitate the
curation of digital cultural heritage and its dissemination.
Together with all the chapters in this volume, the authors will help
archaeologists, researchers interested in the digital humanities and
scholars who focus on digital cultural heritage to assess where the
field is and where it is going.
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Acquisition, Curation, and Dissemination of Spatial Cultural Heritage Data
Produktdetaljer
ISBN
9783319653709
Publisert
2018
Utgiver
Springer Nature
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter