This monograph is devoted to computational morphology, particularly to the construction of a two-dimensional or a three-dimensional closed object boundary through a set of points in arbitrary position.
By applying techniques from computational geometry and CAGD, new results are developed in four stages of the construction process: (a) the gamma-neighborhood graph for describing the structure of a set of points; (b) an algorithm for constructing a polygonal or polyhedral boundary (based on (a)); (c) the flintstone scheme as a hierarchy for polygonal and polyhedral approximation and localization; (d) and a Bezier-triangle based scheme for the construction of a smooth piecewise cubic boundary.
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This monograph is devoted to computational morphology, particularly the construction of a two- or three-dimensional closed object boundary through a set of points in arbitrary position. By applying techniques from computational geometry or CAGD, new results are developed.
Les mer
Geometric graphs.- The ?-Neighborhood Graph.- Boundary construction.- Boundary from the ?-Graph.- Approximation and localization.- The flintstones.- Smooth curves and surfaces.- G 1 boundary construction.- Conclusions.
Les mer
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Produktdetaljer

ISBN
9783540588085
Publisert
1994-11-30
Utgiver
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Høyde
235 mm
Bredde
155 mm
Aldersnivå
Research, UP, P, 05, 06
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
152

Forfatter