GET PROFICIENT IN BUILDING BEAUTIFUL AND APPEALING MOBILE INTERFACES
(UI) WITH THIS COMPLETE MOBILE USER EXPERIENCE (UX) DESIGN GUIDE.
ABOUT THIS BOOK
* Quickly explore innovative design solutions based on the real needs
of your users.
* Create low and high fidelity prototypes using some of the best
tools.
* Master a pragmatic design process to create successful products.
* Plan an app design from scratch to final test, with real users.
WHO THIS BOOK IS FOR
This book is for designers, developers and product managers interested
in creating successful apps. Readers will be provided with a process
to produce, test and improve designs based on best practices.
WHAT YOU WILL LEARN
* Plan an app design from scratch to final test, with real users.
* Learn from leading companies and find working patterns.
* Apply best UX design practices to your design process.
* Create low and high fidelity prototypes using some of the best
tools.
* Follow a step by step examples for Tumult Hype and Framer Studio.
* Test your designs with real users, early in the process.
* Integrate the UX Designer profile into a working team.
IN DETAIL
User experience (UX) design provides techniques to analyze the real
needs of your users and respond to them with products that are
delightful to use. This requires you to think differently compared to
traditional development processes, but also to act differently. In
this book, you will be introduced to a pragmatic approach to exploring
and creating mobile app solutions, reducing risks and saving time
during their construction.
This book will show you a working process to quickly iterate product
ideas with low and high fidelity prototypes, based on professional
tools from different software brands. You will be able to quickly test
your ideas early in the process with the most adequate prototyping
approach. You will understand the pros and cons of each approach, when
you should use each of them, and what you can learn in each step of
the testing process.
You will also explore basic testing approaches and some more advanced
techniques to connect and learn from your users. Each chapter will
focus on one of the general steps needed to design a successful
product according to the organization goals and the user needs. To
achieve this, the book will provide detailed hands-on pragmatic
techniques to design innovative and easy to use products. You will
learn how to test your ideas in the early steps of the design process,
picking up the best ideas that truly work with your users, rethinking
those that need further refinement, and discarding those that don’t
work properly in tests made with real users.
By the end of the book, you will learn how to start exploring and
testing your design ideas, regardless the size of the design budget.
STYLE AND APPROACH
A quick and simple guide to design and test a mobile application from
the UX design point of view
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Produktdetaljer
ISBN
9781787283596
Publisert
2017
Utgave
1. utgave
Utgiver
Packt Publishing
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter