I believe this book to be more valuable than a stack of academic articles for novice designers... they can use the kind of practical wisdom and previously unwritten advice this book gives. - Andrew S. Gibbons, Chair, Instructional Psychology & Technology, Brigham Young University This book reads like a personal journal, but packs a universal punch. - Peggy Ertmer, Professor, Educational Technology Department, Purdue University
Foreword
Preface
Introduction
The Case Studies
Case Study 1: Walking the Walk
Case Study 2: Beating the Clock
Case Study 3: Experiencing a Eureka! Moment
Case Study 4: Getting Off to a Good Start
Case Study 5: Getting from A to B
Case Study 6: I Did It My Way
Case Study 7: Let's Shake to That!
Case Study 8: Managing Volume
Case Study 9: I and Thou
Case Study 10: Integrating Technology
Synthesis and Final Prototype
Conclusion
Epilogue
Bibliography
Appendices