BUILD REAL GAME PROJECTS AND ENHANCE YOUR SKILLS WITH STEP-BY-STEP
GUIDANCE USING UNREAL ENGINE AND C++, COVERING ANIMATION, AI, UI,
MULTIPLAYER, AND ESSENTIAL GAME DEVELOPMENT TECHNIQUES
KEY FEATURES
* Build real games using Unreal Engine and C++ with step-by-step
guidance
* Learn core topics like animation, AI, UI/UX, multiplayer, and input
systems
* Solve common dev issues and stay current with evolving tools and
workflows
BOOK DESCRIPTION
Immerse yourself in the Unreal game projects with this book, written
by four highly experienced industry professionals with many years of
combined experience with Unreal Engine. Elevating Game Experiences
with Unreal Engine 5 will walk you through the latest version of
Unreal Engine by helping you get hands-on with the game creation
projects. The book starts with an introduction to the Unreal Editor
and key concepts such as actors, blueprints, animations, inheritance,
and player input. You'll then move on to the first of three projects,
building a dodgeball game, where you'll learn the concepts of line
traces, collisions, projectiles, user interface, and sound effects.
You’ll also discover how to combine these concepts to showcase your
new skills. The second project, a side-scroller game, will help you
implement concepts such as animation blending, enemy AI, spawning
objects, and collectibles. And finally, you'll cover the key concepts
in creating a multiplayer environment as you work on the third
project, an FPS game. By the end of this Unreal Engine book, you'll
have a broad understanding of how to use the tools that the game
engine provides to start building your own games.
WHAT YOU WILL LEARN
* Create a fully functional third-person character and enemies
* Implement navigation with keyboard, mouse, and gamepad
* Program logic and game mechanics with collision and particle
effects
* Explore AI for games with Blackboards and behavior trees
* Build character animations with animation blueprints and montages
* Polish your game with stunning visual and sound effects
* Explore the fundamentals of game UI using a heads-up display
* Discover how to implement multiplayer in your games
WHO THIS BOOK IS FOR
This book is ideal for developers and hobbyists eager to build real
games with Unreal Engine, deepen their C++ skills, and master key
areas like animation, input, AI, UI/UX, multiplayer, and debugging.
Prior experience with C++ (variables, functions, classes, pointers)
and a Windows system are recommended for the best results.
Les mer
Bring your game ideas to life using the new Unreal Engine 5 and C , 2nd Edition
Produktdetaljer
ISBN
9781803248097
Publisert
2022
Utgave
2. utgave
Utgiver
Packt Publishing
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter