Metagames: Games about Games scrutinizes how various meta devices,
such as breaking the fourth wall and unreliable narrator, change and
adapt when translated into the uniquely interactive medium of digital
games. Through its theoretical analyses and case studies, the book
shows how metafictional experimentation can be used to both challenge
and push the boundaries of what a game is and what a player’s role
is in play, and to raise more profound topics such as those describing
experiences of people of oppressed identities. The book is divided
into six chapters that deal with the following meta devices: breaking
the fourth wall, hypermediation, unreliable narrator, abusive game
design, fragmentation, and parody. The book will predominantly
interest scholars and students of media studies and game studies as it
continues discourses held in the discipline regarding the
metareferential character of digital games.
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Games about Games
Product details
ISBN
9781003861263
Published
2024
Edition
1. edition
Publisher
Taylor & Francis
Language
Product language
Engelsk
Format
Product format
Digital bok
Author