How do we reconcile a videogame industry's insistence that games
positively affect human beliefs and behaviors with the equally
prevalent assumption that games are “just games”? How do we
reconcile accusations that games make us violent and antisocial and
unproductive with the realization that games are a universal source of
human joy? In Games are not, David Myers demonstrates that these
controversies and conflicts surrounding the meanings and effects of
games are not going away; they are essential properties of the game's
paradoxical aesthetic form. Games are not focuses on games writ large,
bound by neither digital form nor by cultural interpretation.
Interdisciplinary in scope and radical in conclusion, Games are not
positions games as unique objects evoking a peculiar and paradoxical
liminal state – a lusory attitude – that is essential to human
creativity, knowledge, and sustenance of the species.
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The difficult and definitive guide to what video games are
Produktdetaljer
ISBN
9781526121660
Publisert
2018
Utgiver
Manchester University Press
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter