MASTER THE FASCINATING GAME OF GO WITH THIS EXPERT GUIDEBOOK.
Go is a two-player board game that first originated in ancient China
but is also very popular in Japan and Korea. There is significant
strategy and philosophy involved in the game, and the number of
possible games is vast--even when compared to chess.
Go has enthralled hundreds of millions of people in Asia, where it is
an integral part of the culture. In the West, many have learned of its
pleasures, especially after the game appeared in a number of hit
movies, TV series, and books, and was included on major Internet game
sites. By eliciting the highest powers of rational thought, the game
draws players, not just for the thrills of competition, but because
they feel it enhances their mental, artistic, and even spiritual
lives.
_Go! More Than a Game_ is the guidebook that uses the most modern
methods of teaching to learn Go, so that, in a few minutes, anyone can
understand the two basic rules that generate the game. The object of
Go is surrounding territory, but the problem is that while you are
doing this, the opponent may be surrounding you! In a series of
exciting teaching games, you will watch as Go's beautiful complexities
begin to unfold in intertwining patterns of black and white stones.
These games progress from small 9x9 boards to 13x13 and then to the
traditional 19x19 size.
_Go! More Than a Game_ has been completely revised by the author based
on new data about the history of early Go and the Confucians who wrote
about it. This popular book includes updated information such as the
impact of computer versions on the game, the mysterious new
developments of Go combinatorics, advances in Combinatorial Game
Theory and a look at the current international professional playing
scene.
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Produktdetaljer
ISBN
9781462900060
Publisert
2014
Utgiver
Vendor
Tuttle Publishing
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter