DISCOVER GOLANG'S GUI LIBRARIES SUCH AS GO-GTK (GIMP TOOLKIT) AND
GO-QT AND BUILD BEAUTIFUL, PERFORMANT, AND RESPONSIVE GRAPHICAL
APPLICATIONS
KEY FEATURES
* Conceptualize and build state-of-art GUI applications with Golang
(Go)
* Tackle the complexity of varying GUI application sizes with a
structured and scalable approach
* Get hands-on experience of GUI development with Shiny, and
labs/ui, Fyne, and Walk
BOOK DESCRIPTION
Go is often compared to C++ when it comes to low-level programming and
implementations that require faster processing, such as Graphical User
Interfaces (GUIs). In fact, many claim that Go is superior to C++ in
terms of its concurrency and ease of use. Most graphical application
toolkits, though, are still written using C or C++, and so they don't
enjoy the benefits of using a modern programming language such as Go.
This guide to programming GUIs with Go 1.11 explores the various
toolkits available, including UI, Walk, Shiny, and Fyne. The book
compares the vision behind each project to help you pick the right
approach for your project. Each framework is described in detail,
outlining how you can build performant applications that users will
love. To aid you further in creating applications using these emerging
technologies, you'll be able to easily refer to code samples and
screenshots featured in the book. In addition to toolkit-specific
discussions, you'll cover more complex topics, such as how to
structure growing graphical applications, and how cross-platform
applications can integrate with each desktop operating system to
create a seamless user experience. By delving into techniques and best
practices for organizing and scaling Go-based graphical applications,
you'll also glimpse Go's impressive concurrency system. In the
concluding chapters, you'll discover how to distribute to the main
desktop marketplaces and distribution channels.
By the end of this book, you'll be a confident GUI developer who can
use the Go language to boost the performance of your applications.
WHAT YOU WILL LEARN
* Understand the benefits and complexities of building native
graphical applications
* Gain insights into how Go makes cross-platform graphical
application development simple
* Build platform-native GUI applications using andlabs/ui
* Develop graphical Windows applications using Walk
* Create multiplatform GUI applications using Shiny, Nuklear, and
Fyne
* Use Go wrappers for GTK and Qt for GUI application development
* Streamline your requirements to pick the correct toolkit strategy
WHO THIS BOOK IS FOR
This book is designed for Go developers who are interested in building
native graphical applications for desktop computers and beyond. Some
knowledge of building applications using Go is useful, but not
essential. Experience in developing GUIs is not required as the book
explores the benefits and challenges they pose. This book will also be
beneficial for GUI application developers who are interested in trying
Go.
Les mer
Build responsive, cross-platform, graphical applications with the Go programming language
Produktdetaljer
ISBN
9781789131161
Publisert
2019
Utgave
1. utgave
Utgiver
Packt Publishing
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter