Museums and the History of Computing examines the critical role that
cultural organizations, such as museums and galleries, play in shaping
‘digital heritage’: the cultural heritage surrounding computer
technology. Focusing on digital technologies as objects and practices
that museums collect, exhibit, and preserve for the future, this book
highlights how and why museums play a crucial role in preserving the
rich heritage of the digital world, constructing powerful narratives
that help make it relevant to the public. It demonstrates that the
museum can be a powerful means of safeguarding and interpreting
ephemeral and continually changing digital technology, offering new
pathways for rethinking the very meaning of digital objects and
practices in contemporary societies. It provides practices and
strategies for the preservation and exhibition of computing artifacts
and ways to accommodate and respond to narratives about histories of
computing that circulate in the public arena. Bringing together
leading museum and university researchers and practitioners, and
mobilizing cross-cutting debates and approaches in areas such as
museum studies, cultural heritage, history of technology,
anthropology, and media studies, this book challenges us to think
critically about what ‘digital’ is when examined not only as a
tool but as a cultural object deserving of attention and a place
within the museum. Museums and the History of Computing is for museum
studies students and researchers as well as museum practitioners –
especially those with an interest in digital technology and heritage.
It will be of interest to researchers and students interested in
histories of computing and digital media and in digital media studies.
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Objects, Narratives and Practice
Produktdetaljer
ISBN
9781040127889
Publisert
2024
Utgave
1. utgave
Utgiver
Taylor & Francis
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter