Friction and limits run against everything we are told to admire and want in digital technologies today. Kemper shows us a different world, where broken is beautiful, and imperfection may offer our greatest hope.
Steven J. Jackson, Professor of Information Science and Science and Technology Studies, Cornell University, USA
Although built on the mathematics of incompleteness, computer culture schmoozes consumers with glossy, gapless, effortless virtuosity. Expanding on philosophy in the wake of Derrida, Jakko Kemper unpacks imperfection as aesthetic tool in digital music, games and video. He shows us how to restore friction: to give us a sadder but ultimately more authentic experience of the ephemeral, precarious and scarred fragility haunting the surface sheen.
Seán Cubitt, Professor of Screen Studies, University of Melbourne, Australia, and author of Finite Media (2016)
There’s an urgent need to critically unpack an aesthetic logic of frictionlessness which claims to miraculously eliminate pain-points and transform frustrations into ghostly “wow” moments of user satisfaction. As this book makes very clear, to be connected in this way (<i>without friction</i>) is not the kind of engagement we need right now. Silicon Valley frictionlessness is an exclusory logic that arrives like a Trojan horse, concealing exploitative, toxic effects. Jakko Kemper’s fearless antidote is a timely and brilliantly counter-poised mode of friction that could potentially steer us away from the carelessness of user-centrality toward sustainable modes of audience activation and care.
Tony D. Sampson, Reader in Digital Communication, University of Essex, UK, and author of A Sleepwalker's Guide to Social Media (2020)
Frictionlessness provides an examination of the environmentally destructive digital design philosophy of "frictionlessness" and the critical significance of a technological aesthetic of imperfection.
If there is one thing that defines digital consumer technologies today, it is that they are designed to feel frictionless. From smart technologies to cloud computing, from from one-click shopping to the promise of seamless streaming—digital technology is framed to host ever-faster operations while receding increasingly into the background of perception. The environmental costs of this fetishization of frictionlessness are enormous and unevenly distributed; the frictionless experience of the end user tends to be supported by opaque networks of exploited labor and extracted resources that disproportionately impact the Global South. This situation marks an urgent need for alternate, less destructive aesthetic relations to technology. As such, this book examines imperfection, as an aesthetic concept that highlights existential conditions of finitude and fragility, as a particularly powerful counterweight to the dominant digital design philosophy of frictionlessness.
While frictionlessness aims to draw the user’s perception away from the exploitative and destructive conditions of digital production, imperfection forms an aesthetic source of friction that alerts users to the fragile nature of technology and the finite resources on which it relies. These arguments are elaborated through a close reading of three technological objects—a video game that was programmed to expire, an audiovisual performance that laments the fate of disused technology and a collection of music albums that dramatize a techno-cultural logic of relentless consumerism. Together, these case studies underline the value of technological aesthetics of imperfection and point to the need for a renewed ethics of care in relation to technology.
Introduction
1. The Existential Primacy of Imperfection: Autoimmunity, Chronolibido, Spectrality and Technology
2. A Pharmacology of Frictionlessness: Digital Destructions and the Frictional Value of Imperfection
3. Silicon Ashes to Silicon Ashes, Digital Dust to Digital Dust: Chronolibido and Technological Finitude in GlitchHiker
4. A Death Sentence Decreed in Binary Code: The Collapse of PAL and the Spectral Afterlives of Technology
5. Ghostly Dreamworlds of Consumption: Cat System Corp., Vaporwave and Tertiary Retention
Coda: On Technological Melancholia
Index
Media not only determine our situation, as Friedrich Kittler has it; rather, our situation, our life, our thoughts only enfold and execute themselves within the medial field in the first place. Film-Philosophy has already shown that 'film thinks'. If we take this a step further, relating this approach to the whole range of media production, but also take a step back, and see what this approach basically means, we begin to see the seeds of a new Media Philosophy worthy of the name - not talking about media by way of 'philosophy proper', safeguarding disciplinary boundaries, but by realizing the philosophical qualities and impacts of each medium: it all starts from the assumption that our memory, perception, and thinking is not just a given, as an internal process that takes place behind the wall of our skull and is purely mental - there is always a 'material basis' of mediation.
The thinking media series publishes original, innovative, and transdisciplinary monographs and edited collections that advance debates in the nexus of media studies, philosophy, and the 'new sciences' (such as cognitive neurosciences and complexity theory).