Approach digital design with care, curiosity, and the people most
often left out. This book invites you to rethink how we create digital
systems, products, and tools, not just to meet accessibility
requirements, but to shape a more inclusive future. UX design
professor and author Regine Gilbert provides a thoughtful, practical,
and global perspective on designing with empathy and intention across
websites, apps, games, and emerging technologies like AI, VR, and AR.
This expanded edition reflects the rapid evolution of the tech
landscape. It features up-to-date guidance on the Web Content
Accessibility Guidelines (WCAG 2.2), the European Accessibility Act,
and international standards. It also explores the intersection of AI
and accessibility, examining both the promises and risks of machine
learning, automated tools, and algorithmic bias. You’ll learn how to
ask better questions, challenge assumptions, and design for real human
experiences, especially for those historically excluded. Inclusive
Design for a Digital World, Second Edition isn’t a checklist or a
fix-it manual, it’s a collection of reflections, case studies,
questions, and examples that help you design with more people in mind
from the start. Whether you’re working on a subway kiosk, an AI
chatbot, a learning app, or a video game, inclusive design is about
recognizing who’s being left out and doing the work to build systems
that allow more people to participate, contribute, and belong. What
You Will Learn: Apply WCAG 2.2 and understand how to meet
international compliance requirements Navigate the European
Accessibility Act (EAA) and its implications for digital products
Design inclusive experiences for users with visual, motor, auditory,
and cognitive disabilities Identify how AI and machine learning impact
accessibility and inclusion—both positively and negatively
Incorporate assistive technologies into your design and testing
workflows Create accessible mobile apps, websites, video games, and
immersive experiences like VR and AR Conduct user research and
usability testing with diverse participants Build inclusive design
systems and content architectures from the ground up Who This Book Is
For Designers, developers, researchers, product managers, content
strategists, educators, and technologists working to embed inclusion
into every phase of the digital product lifecycle, with a special
emphasis on those exploring the impact of AI on accessibility.
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Designing with Accessibility in Mind
Produktdetaljer
ISBN
9798868818202
Publisert
2025
Utgave
2. utgave
Utgiver
Springer Nature
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter