Invent Your Own Computer Games with Python will teach you how to make
computer games using the popular Python programming language—even if
you’ve never programmed before! Begin by building classic games like
Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up
to more advanced games, like a text-based treasure hunting game and an
animated collision-dodging game with sound effects. Along the way,
you’ll learn key programming and math concepts that will help you
take your game programming to the next level. Learn how to: –Combine
loops, variables, and flow control statements into real working
programs –Choose the right data structures for the job, such as
lists, dictionaries, and tuples –Add graphics and animation to your
games with the pygame module –Handle keyboard and mouse input
–Program simple artificial intelligence so you can play against the
computer –Use cryptography to convert text messages into secret code
–Debug your programs and find common errors As you work through each
game, you’ll build a solid foundation in Python and an understanding
of computer science fundamentals. What new game will you create with
the power of Python? The projects in this book are compatible with
Python 3.
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Produktdetaljer
ISBN
9781593278113
Publisert
2017
Utgiver
Random House Publishing Services
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter