This book is an example-based introduction to techniques, from
elementary to advanced, of using Mathematica, a revolutionary tool for
mathematical computation and exploration. By integrating the basic
functions of mathematics with a powerful and easy-to-use programming
language, Mathematica allows us to carry out projects that would be
extremely laborious in traditional programming environments. And the
new developments that began with version 6 — allowing the user to
dyna- cally manipulate output using sliders or other controls — add
amazing power to the interface. Animations have always been part of
Mathematica, but the new design allows the manipulation of any number
of variables, an important enhancement. Mathematica in Action
illustrates this power by using demonstrations and ani- tions,
three-dimensional graphics, high-precision number theory computations,
and sophisticated geometric and symbolic programming to attack a
diverse collection of problems.. It is my hope that this book will
serve a mathematical purpose as well, and I have interspersed several
unusual or complicated examples among others that will be more
familiar. Thus the reader may have to deal simultaneously with new
mat- matics and new Mathematica techniques. Rarely is more than
undergraduate mathematics required, however. An underlying theme of
the book is that a computational way of looking at a mathematical
problem or result yields many benefits. For example: Well-chosen
computations can shed light on familiar relations and reveal new
patterns. One is forced to think very precisely; gaps in understanding
must be eliminated if a program is to work.
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Problem Solving Through Visualization and Computation
Produktdetaljer
ISBN
9780387754772
Publisert
2019
Utgave
3. utgave
Utgiver
Vendor
Springer
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter