Global and authoritative, this textbook maps modern, live experience
media, the categories that thrive on real-time engagement and human
connection – even in the age of synthetic content, AI and the
Metaverse. Sports and sports betting, festivals, comedy, concerts,
tours and theme parks are covered – plus theatre, trade events,
conventions, museums and galleries, and immersive media. Live media
events included are Burning Man, Glastonbury, the Indian Premier
League, the English Premier League, Olympics, NBA and Bundesliga –
plus sell-out Taylor Swift tours, the World Cup, Super Bowl, Ryder Cup
and Formula One. Business models in this media category start with
ticketing and advertising – now amplified with ecommerce, affiliate
marketing, subscription and gambling transactions. Deep dives ask: Why
is Saudi Arabia investing billions into golf and football? Why is
standup comedy big in Nigeria? How are Broadway and the West End
evolving? What do immersive technologies like Abba Voyage and the MSG
Sphere offer for the future? With class questions, a quiz, summaries
and slides for each chapter, this is a guide and course structure for
anyone at university level or in industry studying the media, music,
entertainment, events, exhibitions, sports, social media or gambling
industries.
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Sports, Culture, Entertainment and Events
Produktdetaljer
ISBN
9781040005910
Publisert
2024
Utgave
1. utgave
Utgiver
Taylor & Francis
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter