This book investigates how consumers evaluate product packaging in
Virtual Reality (VR) compared to Physical Reality (PR). It explores
whether immersive environments can elicit responses similar to
real-world settings, focusing on packaging’s structural, haptic, and
visual cues. Through a cue-based approach and empirical studies, it
assesses consumers' perceptions, attitudes, and intentions, such as
perceived sustainability, willingness to pay, purchase intention, and
more. The volume bridges packaging design, sustainability, and
consumer behavior in immersive environments, offering actionable
insights for researchers and professionals in marketing, product
development, and digital innovation. It positions VR as a valid tool
for packaging evaluation and testing, contributing to both academic
discourse and practical applications in prototyping and sustainable
design.
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Consumers’ Evaluation of Product Packaging in Immersive Environments
Produktdetaljer
ISBN
9783032101426
Publisert
2025
Utgiver
Springer Nature
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter