Jan Huizinga and Roger Caillois have already taught us to realize how
important games and play have been for pre-modern civilization. Recent
research has begun to acknowledge the fundamental importance of these
aspects in cultural, religious, philosophical, and literary terms.
This volume expands on the traditional approach still very much
focused on the materiality of game (toys, cards, dice, falcons, dolls,
etc.) and acknowledges that game constituted also a form of coming to
terms with human existence in an unstable and volatile world
determined by universal randomness and fortune. Whether considering
blessings or horse fighting, falconry or card games, playing with dice
or dolls, we can gain a much deeper understanding of medieval and
early modern society when we consider how people pursued pleasure and
how they structured their leisure time. The contributions examine a
wide gamut of approaches to pleasure, considering health issues,
eroticism, tournaments, playing music, reading and listening, drinking
alcohol, gambling and throwing dice. This large issue was also
relevant, of course, in non-Christian societies, and constitutes a
critical concern both for the past and the present because we are all
homines ludentes.
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Cultural-Historical Perspectives on Toys, Games, and Entertainment
Produktdetaljer
ISBN
9783110623703
Publisert
2019
Utgave
1. utgave
Utgiver
De Gruyter
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter