WRITTEN BY 'HOUSE OF THE DRAGON' SCULPTOR LUKAS KUTSCHERA, JUMPSTART
YOUR SCULPTING CAREER AND LEARN HOW TO USE THE INDUSTRY'S MOST
EFFECTIVE MODELING AND SCULPTING TOOLS TO CREATE AAA-QUALITY
CHARACTERS, PROPS, AND LIFELIKE PORTRAITS
KEY FEATURES
* Shine in a professional environment with three practical projects
and vital design and portfolio tips through this part-color guide
* Explore organic modeling, concept sculpting, and character creation
workflows
* Discover tools and techniques employed by professionals from the
games, VFX and collectibles industries
* Purchase of the print or Kindle book includes a free PDF eBook
BOOK DESCRIPTION
Embark on a creative journey with ZBrush, the leading software for
creating characters, creatures, and props in films, games, and 3D
printing. This guide will take you through its powerful yet
user-friendly workflows, allowing you to explore its dynamic organic
sculpting, painting, and hard-surface modeling tools. The first part
of this book is dedicated to helping you become familiar with
ZBrush’s user interface and learning the very basics, from sculpting
brushes and painting the model with Polypaint to setting up lights and
rendering images. You’ll also create a demon bust with the help of
ZBrush’s concept sculpting tool, DynaMesh. In the second part,
you’ll get to grips with the creation of a humanoid character that
is optimized for 3D printing. Focusing on anatomy, poly-modeling, and
preparing the model for 3D printing, you’ll acquire the skills
essential for sculptors. The final part delves into portrait
sculpting, where you’ll learn everything from basic facial anatomy
to hair creation with FiberMesh. By the end of this book, you'll have
developed the expertise necessary to succeed in the ever-evolving
world of 3D character modeling, complemented by portfolio and social
media tips for showcasing your standout work.
WHAT YOU WILL LEARN
* Enhance your sculpting skills to craft a variety of organic and
hard surface objects
* Create humanoid characters, focusing on basic anatomy and
proportions
* Explore sculpting techniques for intricate details in human heads
and hair
* Sculpt objects such as armor, clothing, and accessories
* Create custom brushes to enhance your sculpting workflow
* Develop skills in detailing and surfacing to add texture and depth
to your sculpts
* Use Polypaint and Materials to add color and enhance your
sculptures
* Render and export your sculpts to share them with others
WHO THIS BOOK IS FOR
This book is for 3D artists, digital sculptors, modelers, and anyone
looking to learn the ZBrush software. It's a valuable resource for
professionals switching to ZBrush or looking to broaden their skill
set. While prior ZBrush experience and artistic abilities will prove
beneficial, they're not prerequisites to understand the content
covered. The book covers common and essential ZBrush workflows, making
it ideal for both beginner and intermediate artists looking to explore
the extensive capabilities of ZBrush.
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Produktdetaljer
ISBN
9781803244075
Publisert
2024
Utgave
1. utgave
Utgiver
Packt Publishing
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter