<i>Through the Hedgerow is an RPG worth paying attention to</i>

- Dicebreaker,

<i>I certainly do recommend Through the Hedgerow</i>

- The Gaming Gang,

<i>A deep variety of mechanics to bring these quests to life</i>

- Tabletop Gaming Magazine,

A fantasy roleplaying game of hope and heroism in which gifted mortals and Fay creatures fight across time in an eternal battle for the soul of the countryside.

Through the Hedgerow is a fantasy roleplaying game of time travel and supernatural adventure set in the hidden world of the countryside. As Knights of the Briar Company, you are Champions of the Light, charged with protecting the soul and magic of the land against the agents of the Dark, who seek only destruction and chaos. This eternal battle is fought throughout history, from the war-torn Dark Ages and 17th Century to the upheaval of the Industrial Revolution and World War Two. As one of the Fay – sorcerous birds, animated scarecrows, intelligent spiders, and other beings – you may be sworn to defend humanity. Or, as a mortal marked by destiny and plucked from your own time, you might be caught up in this struggle. One way or another, you must step through the hedgerow to face the Darkness…

Through the Hedgerow uses an innovative Checks & Challenges system that encourages players to contribute to the unfolding narrative, and which makes wits, imagination, charm, and mysticism as important to overcoming problems as combat. Seek out powerful magical treasures, safeguard legendary locations, and outwit and outfight the servants of the Dark – wicked Fay lords, fanatical witch hunters, scheming hags, and the brooding Raven Margrave whose undead hordes bring death to the land…

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A fantasy roleplaying game of hope and heroism in which gifted mortals and Fay creatures fight across time in an eternal battle for the soul of the countryside.
The four different eras – the Dark Ages, the 17th Century, the Industrial Revolution, and World War Two – offer a variety of settings and tones, from war stories to spy adventures and classic mystery tales.
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Produktdetaljer

ISBN
9781472856104
Publisert
2024-09-26
Utgiver
Bloomsbury Publishing PLC
Vekt
800 gr
Høyde
236 mm
Bredde
162 mm
Dybde
22 mm
Aldersnivå
G, 01
Språk
Product language
Engelsk
Format
Product format
Innbundet
Antall sider
272

Forfatter
Illustratør

Biografisk notat

Jonathan Rowe was born in Derbyshire but has come to love the wildness of Scotland and the vast Fens of East Anglia. He is a teacher and a writer who publishes ghost stories and his own RPGs. He has been making and playing games his whole life.

Peter Johnston was born in Tooting, London, and raised on a diet of military history, Greek mythology, and comic books. He studied visual art and printmaking in Wales, but replaced the printing press with Photoshop and has been a digital artist for more than ten years, designing figures and scenes for books, games, and software.