Not since the 1980s has computer architecture been so exciting! This
book captures the moment, mining the history of computing to teach key
concepts in modern hardware design and introduce the neural and
quantum architectures of the future. Computer Architecture is an
in-depth exploration of the principles and designs that have shaped
computer hardware through the ages, from counting devices like the
abacus, to Babbage’s Difference Engine, to modern GPUs and the
frontiers of quantum computing. This engaging blend of history,
theory, hands-on exercises, and real-world examples is sure to make
for an insightful romp through a fast-changing world. You won’t just
read about computer architecture, you’ll also gain the understanding
to touch, build, and program it. You’ll explore the basic structures
of a CPU by learning to program a Victorian Analytical Engine.
You’ll extend electronic machines to 8-bit and 16-bit retro gaming
computers, learning to program a Commodore 64 and an Amiga. You’ll
delve into x86 and RISC-V architectures, cloud and supercomputers, and
ideas for future technologies. You’ll also learn: • How to
represent data with different coding schemes and build digital logic
gates • The basics of machine and assembly language programming
• How pipelining, out-of-order execution, and parallelism work, in
context • The power and promise of neural networks, DNA, photonics,
and quantum computing Whether you’re a student, a professional, or
simply a tech enthusiast, after reading this book, you’ll grasp the
milestones of computer architecture and be able to engage directly
with the technology that defines today’s world. Prepare to be
inspired, challenged, and above all, see and experience the digital
world, hands-on.
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Produktdetaljer
ISBN
9781718502871
Publisert
2023
Utgiver
Random House Publishing Services
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter