This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam.
For courses in Java Programming.
A fundamentals-first introduction to basic programming concepts and techniques
Designed to support an introductory programming course, Introduction to Java Programming and Data Structures teaches concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises.
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1. Introduction to Computers, Programs, and Java
2. Elementary Programming
3. Selections
4. Mathematical Functions, Characters, and Strings
5. Loops
6. Methods
7. Single-Dimensional Arrays
8. Multidimensional Arrays
9. Objects and Classes
10. Object-Oriented Thinking
11. Inheritance and Polymorphism
12. Exception Handling and Text I/O
13. Abstract Classes and Interfaces
14. JavaFX Basics
15. Event-Driven Programming and Animations
16. JavaFX UI Controls and Multimedia
17. Binary I/O
18. Recursion
19. Generics
20. Lists, Stacks, Queues, and Priority Queues
21. Sets and Maps
22. Developing Efficient Algorithms
23. Sorting
24. Implementing Lists, Stacks, Queues, and Priority Queues
25. Binary Search Trees
26. AVL Trees
27. Hashing
28. Graphs and Applications
29. Weighted Graphs and Applications
30. Aggregate Operations for Collection Streams
Appendixes
Appendix A Java Keywords
Appendix B The ASCII Character Set
Appendix C Operator Precedence Chart
Appendix D Java Modifiers
Appendix E Special Floating-Point Values
Appendix F Number Systems
Appendix G Bitwise Operations
Appendix H Regular Expressions
Appendix I Enumerated types
Bonus Chapters 31–44 are available from the Companion Website
31. Advanced JavaFX and FXML
32. Multithreading and Parallel Programming
33. Networking
34. Java Database Programming
35. Advanced Database Programming
36. Internationalization
37. Servlets
38. JavaServer Pages
39. JavaServer Faces
40. RMI
41. Web Services
42. 2-4 Trees and B-Trees
43. Red-Black Trees
44. Testing Using JUnit
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A fundamentals-first approach prepares students to learn object-oriented programing and advanced Java programming by first building foundational skills.
The fundamental concepts and techniques of loops, methods, and arrays are introduced before objects and classes. This instructs new programmers in the essential skills to succeed. A good introduction on primitive data types, control statements, methods, and arrays prepares students to learn object-oriented programming.
Strings are covered early in the text to allow students to use objects and strings to develop interesting programs early.
UPDATED to Java 8 and 9. Examples and exercises are improved and simplified by using the new features in Java 8 and 9.
Object-oriented chapter focus addresses the difficulty students have with adapting to the object-oriented paradigm by focusing on class design. Several examples are used to demonstrate the advantages of object-oriented programming so that students learn how and when to apply OOP concepts effectively.
Bonus chapters that cover advanced data structures such as 2-4 trees, B-trees, and red-black trees.
The book allows for flexible chapter orderings to enable GUI, exception handling, recursion, generics, and the Java Collections Framework to be covered earlier or later.
With a problem-driven focus, students learn to approach programming as a method for problem solving rather than syntax.
Programming, data structures, and algorithms are seamlessly integrated into one text. This practical approach to teaching data structures covers how to use and implement various data structures to develop efficient algorithms, before introducing custom data structures for trees and graphs.
Examples and exercises emphasise problem solving and the need to develop reusable components to create practical projects.
NEW! JavaFX replaces all GUI examples and exercises. JavaFX is a new framework for developing Java GUI programs that greatly simplifies GUI programs and is easier to learn than Swing.
Math functions are introduced early to enable students to write code using math functions.
Pedagogical features foster student interest in introductory programming and appeal to students in all majors
Engaging Problems introduce each chapter and are solved within the chapter. The book uses a wide variety of problems with various levels of difficulty to motivate students. The problems cover many application areas in gaming, math, business, science, animation, and multimedia.
Clear chapter objectives list what students should learn from the chapter. This helps them determine whether they have met the objectives after completing the chapter.
Key Points, Check Points, and chapter summaries for each chapter highlight important concepts and allow students to track their progress, evaluate, and reinforce their learning.
Notes, tips, cautions, and design guides, inserted throughout the text, offer valuable advice and insight on important aspects of program development.
Programming exercises provide students with opportunities to apply the new skills they have learned on their own. Difficulty levels are rated as easy (no asterisk), moderate (*), hard (**), or challenging (***).
Problems and case studies, carefully chosen and presented in an
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About the Book
The title has been changed to Introduction to Java Programming and Data Structures, Comprehensive to reflect its use in data structures courses based on a practical approach to introduce design, implement, and use data structures that covers all topics in a typical data structures course.
UPDATED to Java 8 and 9. Examples and exercises are improved and simplified by using the new features in Java 8 and 9.
More examples and exercises in the data structures chapters use Lambda expressions to simplify coding.
Chapter 30 is brand new to introduce aggregate operations for collection streams.
Content Updates
The GUI chapters are updated to JavaFX 8. The examples are revised. The user interfaces in the examples and exercises are now resizable and displayed in the center of the window.
Chapter 13 introduces default and static methods
Chapter 15 covers inner classes, anonymous inner classes, and lambda expressions using practical examples
Chapter 20 introduces the forEach method as a simple alternative to the foreach loop for applying an action to each element in a collection.
Chapters 24-29 Use the default methods for interfaces in Java 8 to redesign MyList, MyArrayList, MyLinkedList, Tree, BST, AVLTree, MyMap, MyHashMap, MySet, MyHashSet, Graph, UnweightedGraph, and WeightedGraph
Chapter 31 introduces FXML and the Scene Buildervisual tools
MyLabTM Programming not included. Students, if MyLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyLab should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information.
UPDATED! User Interface provides a new streamlined interface based on experienced user feedback. Course creation, configuration, and navigation are now easier than ever.
EXPANDED! Exercise Editor now allows you to easily create new programming exercises. In addition to assigning the hundreds of programming exercises already available in MyLab Programming, you can create and assign programming exercises to customize your course. The Exercise Editor is easy to use and gives you the option to select different programming languages and exercise types.
VideoNotes provide step-by-step video tutorials specifically designed to enhance the programming concepts presented in Introduction to Java Programming. Students can view the entire problem-solving process outside of the classroom–when they need help the most.
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Produktdetaljer
ISBN
9781292221878
Publisert
2018-04-23
Utgave
11. utgave
Utgiver
Pearson Education Limited
Vekt
2052 gr
Høyde
255 mm
Bredde
205 mm
Dybde
40 mm
Aldersnivå
P, 06
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
1232
Forfatter