Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping-and demonstrating how to prototype for both physical and digital products-this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You'll gain valuable insights for improving your product, whether it's a smartphone app or a new electronic gadget. Learn similarities and differences between prototyping for physical and digital products Know what fidelity level is needed for different prototypes Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use Learn electronics prototyping basics and resources for getting started Write basic pseudocode and translate it into usable code for Arduino Conduct user tests to gain insights from prototypes
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By explaining the goals and methodologies behind prototyping-and demonstrating how to prototype for both physical and digital products-this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process.
Les mer

Produktdetaljer

ISBN
9781491954089
Publisert
2017-02-07
Utgiver
O'Reilly Media
Vekt
482 gr
Høyde
228 mm
Bredde
151 mm
Dybde
20 mm
Aldersnivå
P, 06
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
326

Forfatter

Biografisk notat

Kathryn is a Design Lead and UX Designer for IBM Watson, designing with the world's most advanced cognitive system in Austin, Texas. She is an award-winning designer and has published tutorials and articles about her projects in Make Magazine, Fast Company, Timeout New York, and in multiple books including Make: The Best of Volume 2 and Making Simple Robots. She regularly speaks about Design Thinking, Digital Prototyping, and User Experience Design. In her spare time, Kathryn volunteers to get girls involved in STEM fields through participating in career panels, facilitating workshops, and speaking.