Get Started Fast with XNA Game Studio 4.0–and Build Great Games for
Both Windows® Phone 7 and Xbox 360® This is the industry’s best
reference and tutorial for all aspects of XNA Game Studio 4.0
programming on all supported platforms, from Xbox 360 to Windows Phone
7 and Windows PCs. The only game development book authored by
Microsoft XNA development team members, it offers deep insider
insights you won’t get anywhere else–including thorough coverage
of new Windows Phone APIs for mobile game development. You’ll
quickly build simple games and get comfortable with Microsoft’s
powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into
every area of XNA, including graphics, input, audio, video, storage,
GamerServices, and networking. Miller and Johnson present especially
thorough coverage of 3D graphics, from Reach and HiDef to textures,
effects, and avatars. Throughout, they introduce new concepts with
downloadable code examples designed to help you jumpstart your own
projects. Coverage includes Downloading, installing, and getting
started with XNA Game Studio 4 Building on capabilities provided in
the default game template Using 2D sprites, textures, sprite
operations, blending, and SpriteFonts Creating high-performance 3D
graphics with XNA’s newly simplified APIs Loading, generating,
recording, and playing audio Supporting keyboards, mice, Xbox 360
controllers, Touch, accelerometer, and GPS inputs Managing all types
of XNA storage Using avatars as characters in your games Utilizing
gamer types, player profiles, presence information, and other
GamerServices Supporting Xbox LIVE and networked games Creating
higher-level input systems that seamlessly manage cross-platform
issues From Windows Phone 7 mobile gaming to Xbox 360, XNA Game
Studio 4.0 creates huge new opportunities for experienced Microsoft
developers. This book helps you build on skills you already have, to
create the compelling games millions of users are searching for.
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Developing for Windows Phone 7 and Xbox 360
Produktdetaljer
ISBN
9780132620130
Publisert
2014
Utgave
1. utgave
Utgiver
Pearson Technology Group
Språk
Product language
Engelsk
Format
Product format
Digital bok
Antall sider
400
Forfatter