_Physically Based Rendering: From Theory to Implementation, Third Edition,_ describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. * Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, numerical robustness issues in ray tracing, realistic camera models, and subsurface scattering * Provides the source code for a complete rendering system allowing readers to get up and running fast * Includes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first described * Serves as an essential resource on physically-based rendering
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From Theory to Implementation

Produktdetaljer

ISBN
9780128007099
Publisert
2016
Utgave
3. utgave
Utgiver
Vendor
Morgan Kaufmann
Språk
Product language
Engelsk
Format
Product format
Digital bok