_Physically Based Rendering: From Theory to Implementation, Third
Edition,_ describes both the mathematical theory behind a modern
photorealistic rendering system and its practical implementation.
Through a method known as 'literate programming', the authors combine
human-readable documentation and source code into a single reference
that is specifically designed to aid comprehension. The result is a
stunning achievement in graphics education. Through the ideas and
software in this book, users will learn to design and employ a
fully-featured rendering system for creating stunning imagery. This
completely updated and revised edition includes new coverage on
ray-tracing hair and curves primitives, numerical precision issues
with ray tracing, LBVHs, realistic camera models, the measurement
equation, and much more. It is a must-have, full color resource on
physically-based rendering.
* Presents up-to-date revisions of the seminal reference on
rendering, including new sections on bidirectional path tracing,
numerical robustness issues in ray tracing, realistic camera models,
and subsurface scattering
* Provides the source code for a complete rendering system allowing
readers to get up and running fast
* Includes a unique indexing feature, literate programming, that
lists the locations of each function, variable, and method on the page
where they are first described
* Serves as an essential resource on physically-based rendering
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From Theory to Implementation
Produktdetaljer
ISBN
9780128007099
Publisert
2016
Utgave
3. utgave
Utgiver
Vendor
Morgan Kaufmann
Språk
Product language
Engelsk
Format
Product format
Digital bok